![]() cfg model_blue or model_redĪlso you can copy the head files and edit them if you want custom heads for the team skins. Bot Support: Yes Team Skins: Yes New Sounds: Yes New Shaders: Yes NPC support: No INSTALLATION INSTRUCTIONS: Simply place the armorreborn.pk3 file into your Jedi Academy Gamedata/base folder. NOTE: Also if you want to do team skins, just use the. If you use Notepad, just hit CTRL+H and then /rodian/ and replace with /skinfolderorwhateveryounamedit/Īfter that, get a pk3 (you can copy one) then open it. Open model_default.cfg with Notepad or something and edit the, for example you're using rodian, /rodian/ to /whateveryourskinsfoldernameis/ Now after you're done with the skinning, give the skin in a folder a unique name, something no other skin can replace. You should know what part goes where because you're editing a skin you're familiar with, RIGHT?! *glare* icon_default lets you change the icon that appears if you want to use that skin.Īlso there should be a head.tga so edit that with Photoshop.Īnd all that. Extract all the files and put them in a folder. Go to assets0.pk3 in the Gamedata/base folder. I suggest start off with a skin that came with JK2, not a model that a fan made (gets more complicated for a first-time skinner.) This post was edited by Lian Del Rey on 03:59pm.īACK IN POPULAR DEMAND, BECAUSE NOBODY BOTHERS TO SKIN THEMSELVES!!!!!!!!!!Īlright, this tutorial was made to replace skins/models in SP. Skins All Files In Star Wars: Jedi Knight III - Jedi Academy Skins Skins General Rahm Kota Ok, so I havent had time to review much lately, but since I skipped work today, I decided I should use this chance to review something 137 1.81MB No Screenshot Skins Jurancor Park Guard To call this a reskin would be to spread misinformation. Well, hope that helped for anybody who bothers to mod/skin. Get a model, extract the jpgs, and mess with them with some paint program. Make sure you put them in the right folders.Īnd presto, you have your own Single Player mod.ĭo the same with sound files, except for they're in the sound/chars folder in assets1 not assets0 Otherwise, just extract all the cfg files. If you want to give it a custom skin, then extract all the files out and edit them. Go to models, players, and then to rodian. It sounds almost like you might have picked up Jedi Academy+ though, which means you may need a couple more thigns, and not only this but JA+ is multiplayer mode only, incase you were trying this in Single player. Then open assets0.pk3 with WinZip or WinRAR (WinRAR works for me better than WinZip) On the matter of the color changer, there might be a menu interface that opens after you enter the command in. I suggest in the Gamedata folder create a new folder called Jeditrainer to Rodian, or whatever you want to call it. Let's say we want to replace Jeditrainer with a Rodian (for whatever reason) I'll tell you how to create a mod that replaces models. There are tutorials on how to make Single Player (SP) maps, but mods. I don't know why I'm doing this, but I'm just doing it anyway. ![]() the Star Wars celebration just ended and Darth Vader is the skin this season. How to create a SP Mod (and skin) Tutorial NOW IN SKINNING TUTORIAL! The Star Wars: Jedi Knight series ended after 2003s Jedi Academy.
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